News

2009-07-02 23:30

One month later

    Creating this new website was a big reminder of how many people still use VGEE to keep their Game Explorer looking like a work of art. The amount of traffic on this site during June was 3x as much as my older Googlepages websites.   In just over one month, I've had nearly 3000 unique visitors producing 18,000 hits, and 2.8GB of bandwidth used. The excellent statistics systems here have been able to provide me a lot greater detail as to where the...
2009-05-30 17:36

New Website and VGEE Update

    If you use GooglePages or read tech blogs you've probably heard that the GooglePages service will soon be terminated, and sites migrated to Google Sites. I use Google Sites for other purposes, but it doesn't really suit my needs when it comes to the VGEE website. More importantly, all current versions of VGEE check a file stored online at the GP site to check for updates, so I'll need to release a new version of VGEE so that it checks this new website when I finish...

E-Explorer: Technical Progress

2009-08-19 10:42

Re: Icons for 3rd Party GFW Games

Looks like there was nothing to worry about. I compiled the code on my home PC and all the 'Games for Windows' titles successfully showed their boxart/icons. I haven't used VGEE on my home PC yet so that future E-Explorer testing will mimic a new Windows 7 installation.  
2009-08-18 16:10

Icons for Windows 7 Internet Games

I'm currently developing E-Explorer on a Windows 7 RC1 x86 test PC during my reduced spare time, and am making Windows 7 compatibility a priority over Vista for now (will make sure it works ok in Vista later on).   After not hearing from Julius from Neowin in a long time (he provided most of the 'behind the scenes' code making this project possible in the first place), I've been stepping through it all seeing what changes or additions are required to get the basics completed.   So,...
2009-08-18 00:00

Another RSS Feed?

There are some out there who would like to be keptin the loop regarding how programming EE is going. I'll update this feed with features that I'm currently working on and challenges that I'm currently facing which are delaying my progress.   Standard users will not be very interested in the content of this feed, which is why I'm keeping it separate to the other feed (which will be used more when release is imminent). If you're a developer who can help with any issues I post here, feel free...

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